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Tip: Every single
object you see in this image was created using the 'box method', which consists of the following: create a box with 3 to 5 segments and modify its vertices and faces until it resembles roughly the format you want. Then
apply the command MeshSmooth, which makes it look nice and smooth, with a very organic look. All the textures were hand painted especially for each model.The branches can be created by extruding the faces out
individually, and then rotating and scaling them. |